![]() A deep history of the world and how it became what it is.Multiple endings based on how effectively you commit tax evasion.Earn collectible hats and alternate between which one to wear. ![]() Tons of tax documents to rip up, allowing you to erase your paper trail and potentially destroy the government.A large cast of quirky food-based characters, all with their own stories and problems.Grow and harvest plants to aid in your journey.Battle massive beasts that terrorize the garden community.Dungeons full of puzzles, enemies and rare treasures to pay back your debt.A thrilling, single-player adventure full of tax evasion, petty crimes and more.Along the journey uncover what’s spoiling this garden community and rise to tear down the corrupt vegetable government! Garden tools to solve plantastic puzzles, meet eccentric vegetables and fruits, and take on treacherous fights against animals both big and small. After failing to pay taxes and getting evicted from your home, you must go on an epic quest to pay back your massive debt to Mayor Onion. If that studio isn't even able to make what really doesn't look like an overly complex piece of software run on a platform their engine is supporting quite well, I really wonder for how long these people have been "software developers".Take control of an adorable turnip who happens to be an absolute menace to society. And only a handful ever seemed to have worked with an IDE -not- called Visual Studio, or is aware that DirectX isn't the only API of its kind out there. The better qualified ones know their way around Visual Studio and DirectX, too. They know how to boot Windows and can navigate whatever scripting language their engine of choice is using. Many game developers, even the ones writing code and not just the artists, indeed seem to have surprisingly narrow skill sets. Stuff like that wouldn't fly where I work. It's the natural conclusion to having too-convenient tools like Unity available, I guess. ![]() Quoting: TheSHEEEPGame developers suck at software development, despite doing exactly that - usually they only don't if they themselves come from "normal" software development and possess more skills than "how to do X in Unity". Hopefully the upcoming Steam Deck (which is powered by Linux) will eventually see more developers look to support their games directly either through native builds they have control over, or regular testing with Steam Play Proton. It's built with the Unity game engine, which usually has pretty good Linux support so we can only speculate as to anything more on it until they decided to expand on the reasons for it.Ī real shame when this happens but it's part of the struggle of being a niche platform. Join our YouTube Membership program for Early Access to videos, badges, emojis, bonus content and more. No further explanation was given on what issues they encountered. We apologize for any inconvenience this may cause, but it has been a struggle to reliably build and test the Linux version, so it will not be updated in the future. You will need to download the Windows or Mac version for future updates. If you have the Linux version installed, it will not be updated with future content and fixes unfortunately. We will be dropping support for Linux beyond the June 16th release of the game on Linux. On their Steam forum, the developer posted this announcement on August 19: Snoozy Kazoo and Graffiti Games recently put out a big free update for the game, which is not coming to Linux. Turnip Boy Commits Tax Evasion, a silly single-player adventure that reviewed well and one I personally enjoyed has decided to drop Linux support. So it's possible they may restore native Linux support. Update: 28/08/21 - The developer is now looking into putting up a Beta version to get the community to help test.
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